Although there’s floor to cowl earlier than esports can turn into an Olympic sport, that doesn’t imply business leaders aren’t making an attempt. This previous week, previous to the beginning of the Winter Games, Intel hosted the Intel Excessive Masters (IEM) PyeongChang event.
Designed at the side of the Worldwide Olympic Committee (IOC), 18 gamers competed for a $one hundred fifty,000 prize pool within the recreation ‘StarCraft II.’ Thought-about to be a “tryout” of types for esports’ future inclusion within the precise Games, IEM didn’t function an enormous crowd. As an alternative, given the small prep time (Intel sponsorship was introduced in June), the occasion passed off outdoors of the Olympic Park.
The competitors concluded with an underdog winner — the lone lady qualifier, Canadian Sasha “Scarlett” Hostyn.
“So sure, we might have favored to have followers, have a venue, and have all of it be contained in the Olympic Park and every little thing,” Intel’s VP/Common Supervisor of Esports & Gaming advised Sports activities Enterprise Day by day. “It simply wasn’t going to occur. That stated, we’re broadcasting to a stay viewers, we’re watching the feeds and [asking ourselves] what’s the standard of the suggestions?”
On-line pleasure was actual surrounding the occasion, however some present Olympians weren’t as receptive. “Bodily sports belong within the Olympics,” two-time Olympic gold medalist Ted Ligety advised Reuters. “I don’t assume esports belong within the Olympics.”